Standard actions which are checked but then do nothing unless rules intervene
waitingtouchingwavingpullingpushingturningpushing it tosqueezing
Waiting (past tense waited): applying to nothing
The inaction action: where would we be without waiting? Waiting does not cause time to pass by - that happens anyway - but represents a positive choice by the actor not to fill that time. It is an action so that rules can be attached to it: for instance, we could imagine that a player who consciously decides to sit and wait might notice something which a busy player does not, and we could write a rule accordingly.
Note the absence of check or carry out rules - anyone can wait, at any time, and it makes nothing happen.
Typed commands leading to this action
Rules controlling this action
report an actor waiting standard report waiting rule name unlist