Waiting

Standard actions which are checked but then do nothing unless rules intervene



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Waiting (past tense waited): applying to nothing

The inaction action: where would we be without waiting? Waiting does not cause time to pass by - that happens anyway - but represents a positive choice by the actor not to fill that time. It is an action so that rules can be attached to it: for instance, we could imagine that a player who consciously decides to sit and wait might notice something which a busy player does not, and we could write a rule accordingly.

Note the absence of check or carry out rules - anyone can wait, at any time, and it makes nothing happen.


Typed commands leading to this action

"wait" - waiting

Rules controlling this action

report    an actor waiting  standard report waiting rule   name  unlist