Beyond Zork Invisiclues
Sample Question
Table of Contents
- Grubbo-by-the-Sea
- The Wine Cellar
- The Lighthouse
- The Ethereal Plane of Atrii
- Accardi-by-the-Sea
- The Moors
- The Castle
- Mizniaport
- The Fields of Frotzen
- Froon
- Gurth
- The Jungles of Miznia
- Thriff
- The Forest
- The Ruins
- Underground
- That Which Can Be Named
- Variable Magic Items Lists
- Treasure Locations and Values
- For Your Amusement
- Indicia
Grubbo-by-the-Sea
What's the significance of the sailor's painting?
How do I get the driftwood out of the water?
How do I get into the tavern?
The Wine Cellar
My scroll disappeared! How do I get it back?
I just found a wand (stick, rod, stave, cane or staff)! How do I use it?
Can I do anything with the pile of seashells?
How do I get back upstairs out of the cellar?
I saved my game just before I entered the wine cellar. When I restored and went down again, the geography was different! What's going on?
The Lighthouse
Is there any way to get rid of the dornbeast?
The Ethereal Plane of Atrii
Accardi-by-the-Sea
The Moors
How do I treat the pterodactyl? He still won't let me near!
The winds make navigation a real pain. Is there anything I can do?
The Castle
Mizniaport
That unicorn sure looks sad. Isn't there anything I can do for her?
The Fields of Frotzen
Is there any way to get a scarecrow?
Froon
Gurth
This old woman looks awfully familiar.
The Jungles of Miznia
It's completely dark! What happened?
I can see the Crocodile's Tear, but I can't reach it without falling into the idol! This is driving me crazy!
What can I do at the waterfall?
Thriff
What do I do with the little black book?
What can I do with the gray sphere?
The Forest
The Ruins
Underground
I don't want to strangle baby grues! How do I survive the ur-grue's attack?
That Which Can Be Named
Weapons Dagger, Shillelagh, Spade, Battle-axe, Longsword, Vague Outline/Phase Blade Animals Pterodactyl, Minx, Butterfly/Caterpillar
Variable Magic Items Lists
Wands Anethesia [sic], Annihilation, Dispel, Eversion, Levitation, Sayonara Scrolls Fireworks, Gating, Honing, Mischief, Protection, Refreshment Potions Death, Enlightenment, Forgetfulness, Healing, Might
Treasure Locations and Values
(Note -- Magick items can also be resold for zorkmids.) Treasure Location Value Silver Ornament Christmas Trees 2 Truffles (3) Under Oak Trees 5 Gold Doubloon Crab's Nest 10 Tiny Crown On the Crab 20 Bubble Gum Card 2nd Floor Lighthouse 30 Sextant Lamphouse 30 Ivory Tusk Jungle 40 Diamond Snow Wight 50 Crocodile's Tear Idol 1000
For Your Amusement
Have you tried…
asking the old woman (each one) about almost anything?
asking the cook about himself?
pointing the Sayonara wand at the snow wight?
insulting the cruel puppet?
pointing the Levitation wand at the reliquary?
touching people after crossing the bear rug?
opening the umbrella while flying on the pterodactyl?
opening the umbrella indoors?
eating a truffle in front of the minx?
selling a truffle to the old woman?
tasting the sticky coating in the goblet?
opening the chest a second time?
turning the crank on the hurdy-gurdy (12 possibilities) near the old
woman?
drinking the potion of forgetfulness? death?
Indicia
Copyright by Infocom, Inc. Provided for non-commercial use only, with the sole intent of making information available that would otherwise be lost.
To whoever presently holds the copyright to the information contained in this file: if you think the existence of this file violates your copyright, please complain and the file will be removed.
Typed in from the original hintbook by Graeme Cree (Plundered Hearts) and Paul David Doherty (Beyond Zork).